Greg is a game developer, 3D modeler, animator, writer, and composer. He is also obsessed with games, the history of games, and especially the music of games. (Someday maybe he’ll even finish making one.)
Greg works for Northeastern University, continuing a long career in Digital Humanities research as an Assistant Director of Design and working on web development projects, community archiving, and graphic and print design. Over his career his overlapping interests have also led to scholarly research focusing on 3D modeling, virtual reality, and interactive 3D games and visualizations. In his own research, he occasionally lectures on storytelling and narrative structures in video games.
In his video games and video game music communities, Greg works as a Department Head for MAGFest’s VRChat department, and as a member of the MAGFest Theme Team, developing artwork, 3D models, animations, and virtual interactive spaces that help bring new creative energy to MAGFest and it’s 25,000+ attendees each year. Greg is also the Design Lead and Co-VR Lead for vgmtogether, a virtual video game music convention focusing on music, panels, and interactive games and virtual environments that bring the video game music community together in celebration of the games, music, and musicians that we all love.
Greg also participates and helps organize local community teams for events such as game jams (including Ludum Dare and Global Game Jam), and the local 72 Film Fest, where Stellar Door’s first film, “Bound” won “Best Amateur” in 2018. Greg works as a writer, modeler/animator, and the team’s composer.